Windows Xp Repairing Steps

October 27, 2007 Posted By: Jim ~ Filed under Category: Windows

If XP is corrupted to the point where none of the previous solutions get it to boot,
you can do a Repair Install that might work as well as keep the current settings.
Make sure you have your valid WindowsXP key.
The whole process takes about half an hour depending on your computer
If you are being prompted for the administrator’s password, you need to choose the 2nd repair option, not the first.
Insert and boot from your WindowsXP CD
At the second R=Repair option, press the R key
This will start the repair
Press F8 for I Agree at the Licensing Agreement
Press R when the directory where WindowsXP is installed is shown. Typically this is C:\WINDOWS
It will then check the C: drive and start copying files
It will automatically reboot when needed. Keep the CD in the drive.
You will then see the graphic part of the repair that is like during a normal install of XP (Collecting Information, Dynamic Update, Preparing Installation, Installing Windows, Finalizing Installation)
When prompted, click on the Next button
When prompted, enter your XP key
Normally you will want to keep the same Workgroup or Domain name
The computer will reboot
Then you will have the same screens as a normal XP Install
Activate if you want (usually a good idea)
Register if you want (but not necessary)
Finish
At this point you should be able to log in with any existing accounts. Go to top

Tags for the article:

    cache:_EsBBfox7dgJ:www bytetips com/find-deleted-youtube-videos-2/ deleted youtube videos,repairing Window XP on PC

Repair Winsock 2

October 26, 2007 Posted By: Jim ~ Filed under Category: Internet, Registry tweak, Windows

Repairing Damaged Winsock2

The symptoms when Winsock2 is damaged show when you try to release and renew the IP address using IPCONFIG…

And you get the following error message:

An error occurred while renewing interface ‘Internet’: An operation was attempted on something that is not a socket.

Also Internet Explorer may give the following error message:
The page cannot be displayed Additionally, you may have no IP address or no Automatic Private IP Addressing (APIPA) address, and you may be receiving IP packets but not sending them.

There are two easy ways to determine if Winsock2 is damaged:

From the XP source files, go to the Support / Tools directory

Winsock Test Method 1
Run netdiag /test:winsock

The end should say Winsock test ….. passed

Winsock Test Method 2

Run Msinfo32
Click on the + by Components
Click on the by Network
Click on Protocol
There should be 10 sections if the Winsock2 key is ok
MSAFD Tcpip [TCP/IP]
MSAFD Tcpip [UDP/IP]
RSVP UDP Service Provider
RSVP TCP Service Provider
MSAFD NetBIOS [\Device\NetBT_Tcpip…
MSAFD NetBIOS [\Device\NetBT_Tcpip…
MSAFD NetBIOS [\Device\NetBT_Tcpip…
MSAFD NetBIOS [\Device\NetBT_Tcpip…
MSAFD NetBIOS [\Device\NetBT_Tcpip…
MSAFD NetBIOS [\Device\NetBT_Tcpip…

If the names are anything different from those in this list, then likely Winsock2 is corrupted and needs to be repaired.
If you have any 3rd party software installed, the name MSAFD may be changed.
There should be no fewer than 10 sections.

To repair Winsock2

Run Regedit
Delete the following two registry keys:
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\Winsock
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\Winsock2

Restart the computer
Go to Network Connections
Right click and select Properties
Click on the Install button
Select Protocol
Click on the Add button
Click on the Have Disk button
Browse to the \Windows\inf directory
Click on the Open button
Click on the OK button
Highlight Internet Protocol (TCP/IP)
Click on the OK button
Reboot

Tags for the article:

    winsock2 fix,winsock 2 repair,install winsock2 vista,NetBT_Tcpip windows 7,installing winsock 2 vista,renew winsock,winsock renew,winsock registry missing windows 7,Winsock key missing,windows7 winsock

All about DirectX

October 25, 2007 Posted By: Jim ~ Filed under Category: Other

Gaming and multimedia applications are some of the most satisfying programs you can get for your PC, but getting them to run properly isn’t always as easy as it could be. First, the PC architecture was never designed as a gaming platform. Second, the wide-ranging nature of the PC means that one person’s machine can be different from another. While games consoles all contain the same hardware, PCs don’t: the massive range of difference can make gaming a headache.

To alleviate as much of the pain as possible, Microsoft needed to introduce a common standard which all games and multimedia applications could follow – a common interface between the OS and whatever hardware is installed in the PC, if you like. This common interface is DirectX, something which can be the source of much confusion.

DirectX is an interface designed to make certain programming tasks much easier, for both the game developer and the rest of us who just want to sit down and play the latest blockbuster. Before we can explain what DirectX is and how it works though, we need a little history lesson.

DirectX history
Any game needs to perform certain tasks again and again. It needs to watch for your input from mouse, joystick or keyboard, and it needs to be able to display screen images and play sounds or music. That’s pretty much any game at the most simplistic level.

Imagine how incredibly complex this was for programmers developing on the early pre-Windows PC architecture, then. Each programmer needed to develop their own way of reading the keyboard or detecting whether a joystick was even attached, let alone being used to play the game. Specific routines were needed even to display the simplest of images on the screen or play a simple sound.

Essentially, the game programmers were talking directly to your PC’s hardware at a fundamental level. When Microsoft introduced Windows, it was imperative for the stability and success of the PC platform that things were made easier for both the developer and the player. After all, who would bother writing games for a machine when they had to reinvent the wheel every time they began work on a new game? Microsoft’s idea was simple: stop programmers talking directly to the hardware, and build a common toolkit which they could use instead. DirectX was born.

How it works
At the most basic level, DirectX is an interface between the hardware in your PC and Windows itself, part of the Windows API or Application Programming Interface. Let’s look at a practical example. When a game developer wants to play a sound file, it’s simply a case of using the correct library function. When the game runs, this calls the DirectX API, which in turn plays the sound file. The developer doesn’t need to know what type of sound card he’s dealing with, what it’s capable of, or how to talk to it. Microsoft has provided DirectX, and the sound card manufacturer has provided a DirectX-capable driver. He asks for the sound to be played, and it is – whichever machine it runs on.

From our point of view as gamers, DirectX also makes things incredibly easy – at least in theory. You install a new sound card in place of your old one, and it comes with a DirectX driver. Next time you play your favourite game you can still hear sounds and music, and you haven’t had to make any complex configuration changes.

Originally, DirectX began life as a simple toolkit: early hardware was limited and only the most basic graphical functions were required. As hardware and software has evolved in complexity, so has DirectX. It’s now much more than a graphical toolkit, and the term has come to encompass a massive selection of routines which deal with all sorts of hardware communication. For example, the DirectInput routines can deal with all sorts of input devices, from simple two-button mice to complex flight joysticks. Other parts include DirectSound for audio devices and DirectPlay provides a toolkit for online or multiplayer gaming.

DirectX versions
The current version of DirectX at time of writing is DirectX 9.0c, This runs on all versions of Windows from Windows 98 up to and including Windows Server 2003 along with every revision in between. It doesn’t run on Windows 95 though: if you have a machine with Windows 95 installed, you’re stuck with the older and less capable 8.0a. Windows NT 4 also requires a specific version – in this case, it’s DirectX 3.0a.

With so many versions of DirectX available over the years, it becomes difficult to keep track of which version you need. In all but the most rare cases, all versions of DirectX are backwardly compatible – games which say they require DirectX 7 will happily run with more recent versions, but not with older copies. Many current titles explicitly state that they require DirectX 9, and won’t run without the latest version installed. This is because they make use of new features introduced with this version, although it has been known for lazy developers to specify the very latest version as a requirement when the game in question doesn’t use any of the new enhancements. Generally speaking though, if a title is version locked like this, you will need to upgrade before you can play. Improvements to the core DirectX code mean you may even see improvements in many titles when you upgrade to the latest build of DirectX. Downloading and installing DirectX need not be complex, either.

Upgrading DirectX
All available versions of Windows come with DirectX in one form or another as a core system component which cannot be removed, so you should always have at least a basic implementation of the system installed on your PC. However, many new games require the very latest version before they work properly, or even at all.

Generally, the best place to install the latest version of DirectX from is the dedicated section of the Microsoft Web site, which is found at www.microsoft.com/windows/directx. As we went to press, the most recent build available for general download was DirectX 9.0c, You can download either a simple installer which will in turn download the components your system requires as it installs, or download the complete distribution package in one go for later offline installation.

Another good source for DirectX is games themselves. If a game requires a specific version, it’ll be on the installation CD and may even be installed automatically by the game’s installer itself. You won’t find it on magazine cover discs though, thanks to Microsoft’s licensing terms.

Diagnosing problems

Diagnosing problems with a DirectX installation can be problematic, especially if you don’t know which one of the many components is causing your newly purchased game to fall over. Thankfully, Microsoft provides a useful utility called the DirectX Diagnostic Tool, although this isn’t made obvious. You won’t find this tool in the Start Menu with any version of Windows, and each tends to install it in a different place.

The easiest way to use it is to open the Start Menu’s Run dialog, type in dxdiag and then click OK. When the application first loads, it takes a few seconds to interrogate your DirectX installation and find any problems. First, the DirectX Files tab displays version information on each one of the files your installation uses. The Notes section at the bottom is worth checking, as missing or corrupted files will be flagged here.

The tabs marked Display, Sound, Music, Input and Network all relate to specific areas of DirectX, and all but the Input tab provide tools to test the correct functioning on your hardware. Finally, the More Help tab provides a useful way to start the DirectX Troubleshooter, Microsoft’s simple linear problem solving tool for many common DirectX issues.

Tags for the article:

    Directx 9 0c driver currentversion may 2010